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s-zenmode
king of unfinished projects!
-hosting alien hominid 20th collab!
originally joined ng in 2018
pfp by moi

Male - He/Him

make games and draw

preschool dropout

somewhere in the world

Joined on 4/20/21

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s-zenmode's News

Posted by s-zenmode - October 25th, 2021


It's out, boys!


Here's a free promocode for you!


FREEGAMEPIN

1

Posted by s-zenmode - October 25th, 2021


The Update 1.2.3 is approaching, so I'd just tell you guys that there will be PROMOCODES! And a WHOLE lot more. Trust me, you will definetely want to see it!


2

Posted by s-zenmode - October 24th, 2021


HEY ALL

PLEASE PLAY MY NEW GAME ZEN TANK TDS

RATE 5 TOO

IT'S MY FIRST GAME WITH HIGH SCORES AND 2ND WITH MEDALS

I WORKED KINDA HARD ON IT SO IF YOU COULD PLEASE UTILIZE IT TO ITS FULLEST THAT WOULD BE NICE


Posted by s-zenmode - October 23rd, 2021


not using the same engine as platijump classic


using a new engine and am adding new mechanics to it

the game won't be as stupid to play

it will actually be fun


aiming for it to come out on pixel day 22


3

Posted by s-zenmode - October 17th, 2021


WARNING: SPOILERS FOR PROJECT NEXUS 2


Finally. Thank you @Krinkels and @The-Swain for making this awesome game. At last I am at the end of Project Nexus 2. Let's do this.


iu_448715_8995464.webp


2

Posted by s-zenmode - October 16th, 2021


My personal opinion:

1. Flash MX 2004 -- Wasn't fun to use

2. Flash 8 Pro -- Decent if you still live in 2008

3. Flash CS3 -- not fun to use

4. Flash CS5.5 Pro -- It's pretty damn good! Same as Flash CS6

5. Flash CS6 Pro -- It's good but laggy and no dark mode

6. Flash CC 2013(?) -- Awful, lag and unusable

7. Animate CC 2015 -- Timeline controls didnt work so not the best but good with patcher

8. Animate CC 2019 -- Almost as good as 2021 but kind of slow, wasn't as nice as 2021

9. Animate CC 2021 -- The best by far: good UI with scaling, improved icons, more features, etc


1

Posted by s-zenmode - October 13th, 2021


So I've been feeling a little tired (because life is life and I have a busy one) but I got my old Newgrounds account back.


The Newgrounds account is @ProjectThatYoshiTho, I got it back thanks to Tom Fulp! (PS thank you so much Tom)


There I'll only post SWF submissions or submissions that are a little less worked on, like proof of concepts and basic simple games.


I posted my first flash on it already, actually!


All the more harder-to-make kind of games like ALoM and Plati-Jump will stay on here


2

Posted by s-zenmode - October 11th, 2021


Here is a blog thread for all the elusive Preloaders I have collected so far.

Preloaders will be uploaded to Newgrounds Dump for archival and for fun.


Notes about how to donate loaders and etc is at the bottom.


Currently Owned

Madness Day 2007 Preloader (AS1)


Flash API Preloader (AS2)

2004 Original Newgrounds Preloader

2006 ORIGINAL Newgrounds Preloader [restyle]


MindChamber's Transforming Tank [Shared by MindChamber]


Pico Day 2007 [Shared by MindChamber]

Pico Day 2008 [ Donated by @BoMToons ]

Pico Day 2010


Looking For List

Madness Day 2008, 2009, and 2010 loader styles

Madness Consternation Preloader


Forum Threads

Not available ATM.


If you want to add any preloaders to the wanted list OR you have preloaders that you would like to share, PM me on here and I'll sort stuff out. You will get credit for donating.


If you want any images, PM me and I can send you them


UPDATES:

?????? - PD2010 and Tankman Redesign 2006

11/22/21 - PD2008 (thank you BoMtoons)


oh and also i found old ng api connector


2

Posted by s-zenmode - October 9th, 2021



Posted by s-zenmode - October 2nd, 2021


iu_435506_8995464.png

POSSIBLY

featuring


  • Animated Beginning Cutscene (unlikely)
  • More levels
  • More Gameplay Mechanics
  • API Usage (Scores and Medals..?)
  • Awesome Vector-based art made in Adobe Animate!
  • Full-blown ST???????? (unlikely)
  • Lore???!/1? (highly unlikely)
  • Seasonal Levels?
  • Each Coloured Cube has more stylistic designs and traits
  • Little bosses????????? (unlikely)
  • And more..


All on Newgrounds.

Made in Scratch 3.0

Just a concept.


DEVLOG:


10/02/21 - To be honest, there are way too many things that I added into ALoM that aren't in this game, so I will have to pain-stakingly have to insert code for api and medals, extra music, hide var items, add save data and progression, make the HUD a bit smaller, add enemies, add more code for this and that, it's gonna take a while just to get all the other stuff in. I'll update this as soon as I'm done adding all these features.Not to mention the art that I have to make as well as the extra character code for.... features. Trust me, if this game doesn't get atleast 4 stars, I don't know what I'm gonna do. THAT'S how much effort i'mma push into this game.


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